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Author Topic: Guide To Yurnero - The Juggernaut, It's all about how to fish.  (Read 119 times)

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Yurnero - The Juggernaut - Version 6.45

by fat404

[size=10pt][size=10pt]Last Update: July 14 2007





Table Of Contents

   1. Changelog
   2. Writer's Foreword
   3. Hero Overview
   4. Skill Overview
   5. Builds Overview
   6. Items Overview
   7. Strategy
   8. Gameplay Walkthrough
   9. Additional Information
  10. Replays
  11. Final Words




1. Changelog

July 14 2007

    * Updated to version 6.45.


June 16 2007

    * Added the 6 new heroes to the movement speed list (Storm Spirit 310, Sacred Warrior 300, Templar Assassin 305, Pit Lord 295, Undying 310, Dark Seer 305).
    * Updated Holy Knight, Bristleback movement speed to 295.


March 30 2007

    * Restore "The Unstoppable Omnipresence" build.
    * Removed "The Unstoppable Juggernaut" build and the original "The Omnipresence" build.


March 28 2007

    * Updated to 6.43b.
    * Added in the famous cookie-cutter build for Juggernaut.




2. Writer's Foreword

First and foremost, hi, I'm fat404 and welcome to my guide. This is my second guide and I wrote it because of my love for Juggernaut. As my English is poor I'll apologize in advance for any spelling mistake or poor grammar. The main purpose of this guide is to teach you HOW to play the Juggernaut properly and also showing you the ways to maximize his potential. This guide might be too long for some but it's worth the read. As this guide might be lacking screenshots and if you happen to be a visual learner, don't worry, I have a lot of replays available for your viewing pleasure.



3. Hero Overview




HP: 473
Mana: 182
Damage: 44 - 48
Armor: 3 (14% Damage Reduction)
Move Speed: 290
Range: 100 (Melee)
HP Regeneration: 0.76 HP/sec
Mana Regeneration: 0.57 Mana/sec
Attack Speed: 1.42 (+ 20% IAS)


Pros:

    * Best hero killer.
    * Good farmer/pusher.
    * Good team supporter.
    * Good damage dealer.
    * High damage output during early game.
    * Nice Criticals.
    * A very feared ultimate.


Cons:

    * Low stats gain.
    * Low HP.
    * No stun/disable skill.
    * Hard to play.




4. Skill Overview

Blade Fury [F]



Causes a bladestorm of destructive force around Yurnero, rendering him immune to magic and dealing damage to nearby enemy units.
Lasts 5 seconds.

Level 1 - Deals 80 damage per second.
Level 2 - Deals 100 damage per second.
Level 3 - Deals 120 damage per second.
Level 4 - Deals 140 damage per second.

Mana Cost: 110
Cooldown: 30 seconds

Author's remarks:-
Your main harassing skill early game. It is a magical attack skill. Meaning that the enemy's basic 25% magic resistance and skills like Omniknight's Repel can reduce and block the damage dealt.

It has very high damage output early game as at level 1 you'll do 400 damage. Doing it twice can kill any hero early game. Plus, it grants you magic immunity when you're using it. So, besides using this skill to hurt your enemy, you can use this to escape nukes and stuns too.

Although you are magically immune while spinning, you can still be hurt by normal attacks. Effects like Stun and Orb effects like Corruption and physical attack skills like Axe's Culling Blade can go through Blade Fury.

At level 4, 1 full Fury = 1 wave of creeps (not if your barrack is down). During mid-late game (level 15 and above), it losses its effect as your main harassing skill but it is still useful for escaping, finishing off low HP heroes and wiping out creeps for farming and Omnislash.

Please note that you CAN do normal attacks to units that CAN'T be hurt by Blade Fury. For example, the enemy towers. Blade Fury can't hurt the enemy towers but Right Clicking them while Juggernaut is spinning makes Juggernaut do normal attacks on them. This aslo apply to denying your own creeps. So when pushing tower, Right Click the tower and Blade Fury so that the tower takes your normal hit damage while the creeps takes your Blade Fury damage for maximum damage output.

Even though Juggernaut CAN'T do normal attack to the enemy that CAN be hurt by Blade Fury, he still can delivers effects and Orb effects that he has like Maim, Corruption, Frost, Mana Burn, Stun and so on. However, it is not recommended that you do so because your Blade Fury would break contact with your enemy.

According to my experience of using Juggernaut, I've found out that Blade Fury starts to lose its power when your enemy's Strength reaches 50 points (950 HP) and above or when your enemy is around level 15 and above.

Besides that, it is also recommended that you stop using Blade Fury if your normal attack damage is more than 105 and you can do normal attack once every second. This is because Blade Fury deals (140 * 5 = 700) damage according to the skill description but magic resistance is not accounted for yet. With magic resistance at 25%, the real damage you would dish out is 700 * 75% = 525 total. If divided by 5 seconds (Blade Fury duration), you would actually be doing 105 damage per second.

So, stop using Blade Fury when your normal attack is higher than 105, especially if you have Blade Dance. Save your Blade Fury for escaping or finishing off opponents and start using Blade Dance as a harassing tool instead.


Healing Ward [G]



Summons a Healing Ward that heals a nearby units' life.
Lasts 25 seconds.

Level 1 - Heals 1% of hit points per second.
Level 2 - Heals 2% of hit points per second.
Level 3 - Heals 3% of hit points per second.
Level 4 - Heals 4% of hit points per second.

Mana Cost: 140
Cooldown: 75 seconds

Author's remarks:-
This is one of the most effective supporting/healing skills in DotA. It can help you save your teammates and acts as a powerful stick when pushing towers. Each level adds a quarter of healing ability to the ward which means at level 4, it will fully restores your HP in 25 seconds (4% * 25 seconds = 100% HP). At level 4 it can help you tank towers with only minor pain.

The Healing Ward is magically immune like your Blade Fury but it will still take damage from normal attack. With only one hit the ward is gone, so be careful where you put it. The best thing about this ward is that it MOVES! It can follow anyone around just by selecting it and right-clicking on the particular target/location.


Blade Dance [C]



Yurnero's cunning blade gives him a chance to deal double damage on each attack.

Level 1 - 10% chance.
Level 2 - 18% chance.
Level 3 - 26% chance.
Level 4 - 36% chance.

Cooldown: Passive

Author's remarks:-
"Fixed damage skills are always good for early game while percentage are for late game," and this skill is your main tool for killing during late game. With 36% chance for a Critical to occur, it is considered one of the highest percentages among Critical skills/items available in the game.

You might have heard a lot of people telling you not to put points into this skill early game as your damage is too low, but has it ever crossed your mind that enemy's HP would also be low too? Think about it! Let's say late game it takes you 5 Criticals to finish an enemy, wouldn't it be the same during early game as the damage is proportional with the HP growth? It will still be 5 Criticals to finish your enemy.

Unfortunately even with the reason I just stated, I still recommend you NOT get this skill during early game. Why? It's not because of your attack power, but it's about your HP early game. The matter lies between whether you can deliver those Criticals or not. Juggernaut has incredibly low HP like other heroes early game. So even though you get this skill, you won't be able to touch your enemy because he might have stuns/nukes waiting for you. Besides, creeps might target at you and they hurt a lot during that time.

If you raise this skill early game just for farming then you have a serious problem, learn how to get last hit. With Juggernaut's animation, it's a lot easier to get the last hit on creeps compared to other heroes around.

Please note that when you use Omnislash, the Criticals from Blade Dance can and will occur according to the percentage of each level.


Omnislash [N]



Quickly move around the battlefield, slashing many enemies. You become invulnerable while Omnislashing.

Level 1 - Attacks 3 times.
Level 2 - Attacks 5 times.
Level 3 - Attacks 8 times.

Range: 575
Mana Cost: 200/275/350
Cooldown: 130/120/110

Author's remarks:-
You become invulnerable and start doing multiple random blink strikes. Each of the strikes or "Normal Slashes" deal 150-250 (fixed) damage and for the first "Normal Slash", Juggernaut will delivers a mini-stun effect.

Each of the "Normal Slashes" is counted as physical attack. Due to this, Omnislash can go through Avatar (Black King Bar, Rage) and Omniknight's Repel.

Moreover, Criticals can occur during Omnislash. So are other effects like Stun, Cleave and Orb effect's like Frost, Corruption, Maim and so on.

In order for those effects to occur during Omnislash, Juggernaut needs a lot of attack speed. With high attack speed, Juggernaut can deal "Additional Slashes".

The "Normal Slashes" are different from the "Additional Slashes". The "Additional Slashes" use Juggernaut normal attack damage instead of the fixed 150-250 from "Normal Slashes". The "Additional Slashes" would be the slashes that will deliver the effects and Orb effects that Juggernaut has.

"Additional Slashes" occur because when Omnislashing, there's a small period of time between each blink strikes where Juggernaut can sneak in a few normal attacks which carry the effect or Orb effect of his own if his attack speed is fast enough.

So, Blade Dance + Attack Speed + Omnislash = DEADLY.



5. Builds Overview

The Unstoppable Omnipresence

Introduction
This build is a modified version of the original build called "The Omnipresence". This build is my personal favourite and I use it all the time when I'm playing Juggernaut. It focuses on 3 things, HP, Movement Speed and Attack Speed. Acquiring excessive HP so that the enemy can't outnuke you while you pwn them back when their primary attack skill is cooling down. It's all about what Juggernaut suppose to be, being Unstoppable.

Skill Build:
Level 01: Blade Fury
Level 02: Stats
Level 03: Blade Fury
Level 04: Stats
Level 05: Blade Fury
Level 06: Omnislash
Level 07: Blade Fury
Level 08: Stats
Level 09: Stats
Level 10: Stats
Level 11: Omnislash
Level 12: Blade Dance
Level 13: Blade Dance
Level 14: Blade Dance
Level 15: Blade Dance
Level 16: Omnislash
Level 17: Healing Ward
Level 18: Healing Ward
Level 19: Healing Ward
Level 20: Healing Ward
Level 21~25: Stats

Skill Build Explanations

    * Blade Fury for harassing during early game as it your primary attack spell.
    * 5 levels of Stats for the Mana and HP bonus.
    * Omnislash at each level 6, 11 and 16 to maximize your killing potential.
    * Blade Dance for mid game to do Critical Omnislash.
    * Healing Ward at level 17 and above to help with pushing towers and supporting teammates.


Item Build:

   1. Boots of Speed [500]
   2. Circlet of Nobility [185]
   3. Circlet of Nobility [185]
   4. Circlet of Nobility [185]
   5. Gauntlets of Strength [150]
   6. Gauntlets of Strength [150]
   7. Gauntlets of Strength [150]
   8. Bracer Recipe [175] --> Bracer
   9. Bracer Recipe [175] --> Bracer
  10. Bracer Recipe [175] --> Bracer
  11. Boots of Travel Recipe [2200] --> Boots of Travel
  12. Ogre Axe [1000]
  13. Belt of Giant Strength [450]
  14. Sange Recipe [600] --> Sange
  15. Blade of Alacrity [1000]
  16. Boots of Elvenskin [450]
  17. Yasha Recipe [600] --> Yasha
  18. Sange & Yasha Recipe [1000] --> Sange & Yasha
  19. Eaglehorn [3400]
  20. Quarterstaff [1150]
  21. The Butterfly Recipe [1800] --> The Butterfly

Gold Spent: 15680

Additional Items:

   1. Plate Mail [1400]
   2. Hyperstone [2300]
   3. Chain Mail [620]
   4. Assault Cuirass Recipe [2000] --> Assault Cuirass

Total Gold Spent: 22000

What you will get in the end...





Item Explanations

    * Boots of Speed as start, to harrass with Blade Fury.
    * Bracers to fix the HP problem and also for the Blade Fury-Omnislash combo at level 6.
    * Boots of Travel for chasing and harassing. Teleportation for omnipresence.
    * Sange & Yasha for HP boost and Movement Speed.
    * The Butterfly, for the Attack Speed to deal additional Omnislash and Evasion, so you can sustain longer in battle.
    * Assault Cuirass because of the armor bonus/reduction and attack speed synergizes very well with Omnislash.


Pros:

    * You run extremely fast, with 417 Movement Speed, you can outrun most of the heroes (this has saved my ass lots of time).
    * A lot of HP.
    * Evasion.
    * Mana capacity is sufficient.
    * Teleportation.


Cons:

    * None.



The Cookie Cutter

Introduction
This is the most popular and cookie cutter build for Juggernaut around. Everybody is using it, what's there more to say?

Skill Build:
Level 01: Blade Fury
Level 02: Stats
Level 03: Blade Fury
Level 04: Stats
Level 05: Blade Fury
Level 06: Omnislash
Level 07: Blade Fury
Level 08: Stats
Level 09: Stats
Level 10: Stats
Level 11: Omnislash
Level 12: Blade Dance
Level 13: Blade Dance
Level 14: Blade Dance
Level 15: Blade Dance
Level 16: Omnislash
Level 17: Healing Ward
Level 18: Healing Ward
Level 19: Healing Ward
Level 20: Healing Ward
Level 21~25: Stats

Skill Build Explanations

    * Blade Fury for harassing during early game as it your primary attack spell.
    * 5 levels of Stats for the Mana and HP bonus.
    * Omnislash at each level 6, 11 and 16 to maximize your killing potential.
    * Blade Dance for mid game to do Critical Omnislash.
    * Healing Ward at level 17 and above to help with pushing towers and supporting teammates.


Item Build:

   1. Boots of Speed [500]
   2. Circlet of Nobility [185]
   3. Circlet of Nobility [185]
   4. Circlet of Nobility [185]
   5. Gauntlets of Strength [150]
   6. Gauntlets of Strength [150]
   7. Gauntlets of Strength [150]
   8. Bracer Recipe [175] --> Bracer
   9. Bracer Recipe [175] --> Bracer
  10. Bracer Recipe [175] --> Bracer
  11. Boots of Travel Recipe [2200] --> Boots of Travel
  12. Sacred Relic [3800]
  13. Radiance Recipe [1525] --> Radiance
  14. Eaglehorn [3400]
  15. Quarterstaff [1150]
  16. The Butterfly Recipe [1800] --> The Butterfly

Gold Spent: 15905

Additional Items:

   1. Ultimate Orb [2300]
   2. Ultimate Orb [2300]
   3. Point Booster [1200]
   4. Eye of Skadi Recipe [1250] --> Eye of Skadi

Total Gold Spent: 22955

What you will get in the end...





Item Explanations

    * Boots of Speed as start, to harrass with Blade Fury.
    * Bracers to fix the HP problem and also for the Blade Fury-Omnislash combo at level 6.
    * Boots of Travel for chasing and harassing. Teleportation for omnipresence.
    * Radiance for the Immolation, to clear creeps faster for Omnislash.
    * The Butterfly, for the Attack Speed to deal additional Omnislash and Evasion, so you can sustain longer in battle.
    * Eye of Skadi for the Frost effect and stats boost.


Pros:

    * You run very fast.
    * Immolation.
    * Evasion.
    * Mana capacity is sufficient.
    * Teleportation.


Cons:

    * HP is still considered low.
    * There's a higher chance that you'll be focus-fired.




6. Items Overview

Scroll of Town Portal
Due to the nerf of Boots of Travel and Teleport Scrolls to share cooldown, it is no more viable to teleport twice, one back to fountain for healing then one back to the battle field. So you can ignore this item after you get Boots of Travel, but anything before that, it's very useful.

Clarity Potion :: Ring of Basilius
Juggernaut doesn't have fast cooldown skills to spam so Mana Regeneration isn't much needed. Mana capacity is more important. Besides, you have Boots of Travel to teleport back to fountain if you're really dry out of Mana.

Hand of Midas
I will hunt you down and kill you personally if you buy this item. You got Blade Fury, the Transmute is useless! Plus, 75 Mana for a creep 100+ gold? Blade Fury with 110 Mana can do better than that.

Cranium Basher
Only good if you're playing a 1 on 1 match but in a team match, it won't help much. Plus, Juggernaut doesn't have the attack speed to do Perma-Bash.

Maelstrom :: Mjollnir
Good for farming, but not much of a killing weapon. Juggernaut doesn't have the attack speed to trigger it often. Leave it to Troll.

Soul Booster
450 HP bonus and 400 Mana bonus are awesome but this item fails at one thing, it is harder to build up compared to Stats item early game on. Every single point of Stats counts a lot (which is why people usually loads Iron Woodbrach anyway) during early game. Farming up to 1200, 1100 or 1000 makes Juggernaut can't utilise double Fury + Omnislash well before level 7-8.

Helm of Dominator : Satanic
Nice HP leeching, but they don't offer any speed boost. People usually get these items for Juggernaut as Juggernaut's damage is high during late game but for me, disable/stuns > Lifesteal.

Stygian Desolator
The -6 armor helps a lot in killing the enemy and it's a great synergy for Omnislash but there is no attack speed or any movement speed bonus. Not recommended.

Battle Fury
Lots of Juggernaut users will buy this item as the Cleave helps in farming and the regeneration is great but with a hero like Juggernaut, you don't need it because you have Blade Fury to spam. Moreover, there are no HP and stats boost in it. The HP/Mana regeneration won't save you from ganks and most of all, I don't like the attack animation to be dull and boring.

Black King Bar : Linken Sphere
Get one of these if you're facing mass stunners and it can't be handled by Blade Fury alone, but most of the time you won't be needing them if you master Juggernaut's Blade Fury well.

Lothar's Edge
The Wind Walk isn't much needed. Some buy this for backstabbing with omnislash and to escape. For me, if you play Juggernaut wisely, you won't be needing this item at all. Yes, it is true that if you cast Blade Fury before Wind Walk, Juggernaut will deal damage while nobody can see you but by the time you make this item, Blade Fury would probably loses it's effectiveness by then.

Buriza-do Kyanon
People usually buy this item for Juggernaut to boost the chances of Criticals but I think 36% is very high and Juggernaut doesn't need it. With 36% chance for a Critical to occur, Juggernaut can do 3 and sometimes 4 Criticals in a row depending on his attack speed. If you buying this for the +75 attack boost, then I suggest you get Monkey King Bar. Attack speed boosts the chances of Critical more than stacking the chances together.

Heart of Tarrasque
You're not a tanker but more of a damage dealer. If your team lacks tanker, then you can get this item and become a fat tank.

Eye of Skadi
The Orb effect is nice but it's rather expensive. Juggernaut has low HP and farming for this would be a little hard. You can buy this if you're extremely rich.

Refresher Orb
Double Omnislash? Mana and creeps are your problem. You have to make sure that your team has a pusher so that he can clear the waves for you to do it twice.

Eul's Scepter of Divinity : Guinsoo's Scythe of Vyse
More of a disabler, pusher and supporting type of Juggernaut would go for these items, to spam Blade Fury and Healing Ward.
« Last Edit: July 21, 2007, 04:20:10 AM by Naximus »
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Naximus

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Re: Guide To Yurnero - The Juggernaut, It's all about how to fish.
« Reply #1 on: July 21, 2007, 04:21:57 AM »
great guide... I am personal fan of cookie cutter build :)

/Applauds Karma given.
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Re: Guide To Yurnero - The Juggernaut, It's all about how to fish.
« Reply #2 on: July 23, 2007, 12:56:46 AM »
Wow extremely good guide. Read thru whole of it..

Now you all be afraid of me when i play him :)
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Re: Guide To Yurnero - The Juggernaut, It's all about how to fish.
« Reply #3 on: July 27, 2007, 06:24:20 PM »
simply *buttercup*
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er
« Reply #4 on: December 11, 2007, 04:47:59 AM »
Lol simply copied :$ T_T
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Re: Guide To Yurnero - The Juggernaut, It's all about how to fish.
« Reply #5 on: December 22, 2007, 04:25:33 PM »
argh copy pasted again!
and i have spended the last 6 hours working on my guide.
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Re: Guide To Yurnero - The Juggernaut, It's all about how to fish.
« Reply #6 on: December 23, 2007, 12:01:22 AM »
Where is your guide :)
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Re: Guide To Yurnero - The Juggernaut, It's all about how to fish.
« Reply #7 on: December 23, 2007, 01:27:36 AM »
only half done now.
im at item build.
i ca post first and then edit later, but, i want to finish it first
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