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6.60b Dota map

Dota 6.60b - Dota Allstars 6.60b (Public Beta) is released!. IceForg has just released Dota 6.60b for public beta testing. It will be official as soon as no bugs left in this Dota 6.60b map. So Dota 6.60b will be a fix patch for Dota 6.60. He asked players on his PlayDota forums to check Dota 6.60b for bugs. Well I think it is first time that IceFrog released Public Beta for open testing. Dota 6.61 will be the next map if Dota 6.60b gets success in Beta testing. If you find any bugs in Dota 6.60b Beta Map please report here.

IceFrog statement about Dota 6.60b on PlayDota:-
Hi guys. I'd like to ask for some help testing Dota 6.60b before I release it. Normally we'd beta test it all ourselves, but I'd like to get some more testing since its a quick bug fixpatch that I don't want to take long to release. Attached is a zip with the current log (might not be final, just a collection of the current fixes). This quick patch is limited to important fixes that can't wait. If I forgot a bug or something, please email me.

When you test the map, email me the results of your tests even if not bug. If there is a bug, include a replay with it. Thanks
Dota Allstars 6.60b Changelogs :-

Dota 6.60b Changelog:
================
* Some minor performance optimizations
* Fixed a fatal error possible when 2 users with blademail active fight each other
* Fixed some typos
* Fixed a minor visual cooldown glitch with the MKB toggle
* Fixed camera from moving when you pick a hero in RD
* Fixed pink player from not being able to pick the furthest hero in -CD
* Fixed the small basic regeneration from barracks being gone
* Fixed a group memory bug
* Fixed a bug that sometimes caused Echo Stomp to not get dispelled upon damage
* Fixed some issues with Treant Protector's Eyes In The Forest
* Fixed a multiple quelling abuse
* Added a note in the tooltip about Kunkka not being able to use Quelling Blade
* Fixed some bugs with RS and other modes like RD
* Fixed Force Staff so it doesn't push you into an impassable terrain
* Temporarily disabled -terrain snow. It was causing annoying visual side effects for all terrain modes when exploring terrain that had previously destroyed trees. I'll restore this functionality as soon as I can.
* Fixed a desync bug when using -tips while other map languages are in the game

This is just a quick bugfix patch. More changes will come in the next patch.
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